Showing posts with label Tolkien. Show all posts
Showing posts with label Tolkien. Show all posts

Monday, September 24, 2018

RPG Design: Non-Human PCs

This week, I wanted to touch on an important related design issue that is very hard to do well, Non-Human PCs:



This isn't really a concern for my rule set, being Swords & Sorcery-themed and, unsurprisingly, humanocentric.  However, Non-Human PCs being believable are a concern for any RPG that incorporates High Fantasy and/or Science Fiction elements, which is a whole boatload of them- everything from D&D to Shadowrun to Star Wars.

Of course, what constitutes "believable" depends upon the level of immersion that the RPG purports to have.  For example, for B/X D&D's simplified rules set, where Demi-Humans are effectively the "multi-class option," as Race-as-Class mostly works.

However, for deeper levels of immersion, a lack of believability can be a problem for those who value verisimilitude.  As a world building task, it's quite hard work to develop a truly alien mind set, belief system, culture, history, etc.

Consequently, most RPGs (and other media) cut corners.  In High Fantasy, Non-Human species are typically the Tolkien standards, blatant Tolkien ripoffs or weird monocultures such as Scottish Dwarves.  Science Fiction is even worse, where most aliens are just Aliens with Forehead Ridges.




One of the few RPGs to do Non-Humans right is 2300 AD (originally titled Traveller: 2300, as the game as supposed to be a prequel to Traveller), from the genetically-engineered Pentapod to the vicious Kafers (a name based on the German word Käfer, meaning "beetle").  Culture, motivations and otherness are all done well and add to the aliens' strangeness.

The game is definitely worth a look to see how GDW handled the Non-Humans, as well as interesting relatively hard Science Fiction world building in general.  Except for having France be the reigning superpower, which shatters suspension of disbelief.




Being creative is hard, so the state of Non-Human PCs in RPGs is somewhat understandable.  However, sometimes avoidance is the best strategy (*cough*Swords & Sorcery*cough*).


Monday, September 18, 2017

Movie Review: Willow (1988)

This week, I wanted to give a shout out to yet another film that I thought was totally awesome as a kid, but, with hindsight, doesn't look as shiny, George Lucas' foray into High Fantasy, Willow:



Willow has a somewhat meandering plot wherein a girl with a special birthmark is prophesied to bring about the downfall of the evil sorceress Queen Bavmorda.  Consequently, Bavmorda imprisons all the pregnant women in her realm.  Nevertheless, this baby Elora Danan, is born and smuggled to safety, eventually ending up in the care of our titular character, Willow Ufgood.

Willow is a simple farmer who dreams of becoming a sorcerer and is tasked with finding a safe place for Elora Danan.  Along the way, he meets rogue sellsword Madmartigan, a couple of brownies (who are the comic relief), Princess Sorcha (daughter of Queen Bavmorda, who does a heel-face turn) and Fin Raziel (a good sorceress polymorphed into a possum).  Also, armies clash, swashbuckling happens and dark sorcery must be averted!




Much like Star Wars, Willow is a mishmash of different ideas and inspirations, some of them painfully obvious in hindsight, such as Star Wars (Madmartigan is pretty much fantasy Han Solo) and the Lord of the Rings (the Nelwyns are pretty much Hobbits with the serial numbers filed off).  However unlike Star Wars, in Willow that mishmash never really comes together, unfortunately.

This film also suffers from an underwhelming performance from lead actor Warwick Davis, who fails to solidly anchor this ambitious project with his often hammy and wooden delivery.  And the tone of the film wildly swings from super kid-friendly to really grim dark.

Still, there are also plenty of positives.  Val Kilmer brings the necessary rock star qualities to Madmartigan and the rest of the cast is filled with good character actors.  The cinematography, action sequences, production design and costuming are good to excellent.  The VFX look dated now, but were good for the time.




So, if you are looking for an ambitious but flawed epic fantasy film that's still a fun romp, this might be up your alley!


Monday, May 29, 2017

Literature Review: "Beowulf" (~1000)

This week, I want give a shout out to the greatest work of Old English literature, the epic poem about the legendary Scandinavian warrior king: "Beowulf":




"Beowulf" is a classic tale of the triumph of good over evil, whose titular character bravely faces monstrous foes time and again.  One of the earliest recognizable High Fantasy adventure yarns, in "Beowulf," our hero is a Geatish prince who sails to the aid of King Hrothgar of the Danes, whose realm is plagued by the monster Grendel.

Eschewing weapons because he wants a fair fight, Beowulf takes on Grendel hand-to-hand and rips off the poor bastard's arm!  Grendel flees and bleeds out.  Grendel's Mother seeks revenge, killing  Hrothgar's most loyal fighter, so our hero takes her out, as well.  Beowulf refuses kingship of the Danes and returns to his home, becoming king of his own people.  A half century later, a fearsome dragon threatens the kingdom and Beowulf, despite being an old man at this point, rides out for one last job.

Originally passed down through oral tradition, "Beowulf" was transcribed to manuscript form by an anonymous Anglo-Saxon poet, referred to by scholars as the "Beowulf poet".  Although the epic poem was actually written down sometime around 1000 AD, the action takes place throughout much of the 6th century.  The poem blends both fact and fiction for entertainment purposes, including actual people and events, such as the Battle on the Ice of Lake Vänern.





When I note that "Beowulf" is a "epic poem," I don't just mean that it is a poem that is epic, but rather "epic poem" is a literature term of art:

"a long narrative poem celebrating heroic deeds, and events significant to a culture or nation."

An epic poem, of course, requires an "epic hero": a brave and noble hero with superhuman abilities who embodies traits that are important to their culture.  Other epic heroes include Achilles and Roland.

A key figure in the literary analysis of "Beowulf" is none other than Oxford scholar J. R. R. Tolkien (who, of course, in his spare time wrote the definitive high fantasy works "The Hobbit" (1937) and "The Lord of the Rings" (1954)), who noted the epic poem's place in the cultural history of Britain.  This, in turn, helped to re-popularize this ancient yarn.




It's no surprise that the good professor was a fan of "Beowulf".  For example, Tolkien said that the Dragon in Beowulf is one of only two *true* dragons in all of literature - the other being Fafnir.  It's also no surprise that "Beowulf" was a source of inspiration for the good professor.  For example, the Dragon in Beowulf responds to the theft of one of its shinies by going on a murderous rampage throughout the countryside...  In addition, "Beowulf" continues to inspire adaptations and reinterpretations even a millennium later.

So, if you are a fan of adventure, High Fantasy or fantasy generally, Norse mythology and culture, or history generally, you owe it to yourself to check out the adventures of one of the first dragon slayers, Beowulf!